package cn.bugstack.domain.strategy.model.entity;

import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.NoArgsConstructor;
/*
* 规则物料实体对象,用于过滤规则的必要参数信息
* */
@Data
@AllArgsConstructor
@NoArgsConstructor
@Builder
public class RuleMatterEntity {
    //用户id
    private String userId;
    //策略id
    private Long strategyId;
    //抽奖奖品id
    private Integer awardId;
    //抽奖规则类型--[rule_random-随机值计算.rule_lock-抽奖几次后解锁.rule_luck_award幸运奖品(兜底奖)]
    private String ruleModel;
}
